Tino Wening aka PriNova
Software Developer | AI Enthusiast | CG Artist
About Me
I'm a passionate software developer with a keen interest in artificial intelligence and computer graphics. My diverse skill set allows me to bridge the gap between cutting-edge technology and stunning visual experiences.
Skills
Python
JavaScript/TypeScript
Java/Kotlin
C/C++
C#/F#
Machine Learning
Blender
Unreal Engine
3D Modeling
Texture Design
Projects
- Developed an AI-powered Python wrapper for Cody by Sourcegraph
- Created photorealistic environments for architectural visualization and landscapes using Unreal Engine
- Playing around with other CG stuff especially GenAI
Experience
- Self-taught Software Developer since 1988
- CG Artist with Blender, UE, ZBrush, 3DS Max and Maya
- AI playground at my Laptop